GAME BOY ADVANCE THE LEGEND OF ZELDA : A LINK TO THE PAST +++ SUPER NINTENDO/GAME BOY ADVANCE CHANGES FAQ +++ Version 1.4 / 12-29-2002 FAQ created by ... KrysT711 - = - = - = - = - = - = TABLE OF CONTENTS - = - = - = - = - = - = 01. Version History 02. Introduction 03. Background Information 04. The Changes 05. The Palace of the Four Sword 06. Riddle Quest 07. Copyright Info 08. Credits / Contact / Links - = - = - = - = - = - 01. VERSION HISTORY - = - = - = - = - = - Version 1.4 :: Added a couple of changes and removed that false change about the man in the desert. Version 1.3 :: More changes! Also, now look for the + to show which are the new/edited changes. Version 1.2 :: Even more changes have been added. Version 1.1 :: Added Background Information and a few changes. Version 1.0 :: Made the FAQ. - = - = - = - = - = - 02. INTRODUCTION - = - = - = - = - = - The Super Nintendo game, The Legend of Zelda: A Link to the Past returns, now portable and including the multi-players game, The Four Swords. And this is a simple FAQ made to cover the number of major and minor differences from the revision to its original. Reading the list, you can easily see that the new Game Boy Advance is NOT an exact copy. I WILL BE ADDING MORE CHANGES. So remember to keep checking for updates. NOTE: + means a NEW or EDITED change - = - = - = - = - = - = - = - 03. BACKGROUND INFORMATION - = - = - = - = - = - = - = - (SUPER NINTENDO/FAMICOM) Japan ----- TITLE | The Legend of Zelda : Triforce of the Gods RELEASE DATE | November 21, 1991 United States ------------- TITLE | The Legend of Zelda : A Link to the Past RELEASE DATE | April 02, 1992 (GAME BOY ADVANCE) Japan ----- TITLE | The Legend of Zelda : Triforce of the Gods / Four Swords RELEASE DATE | ? United States ------------- TITLE | The Legend of Zelda : A Link to the Past / Four Swords RELEASE DATE | December 2, 2002 - = - = - = - = - 04. THE CHANGES - = - = - = - = - - These are not really considered changes, but here is how the controls for the Game Boy Advance are: B = Sword / Talk / Opening Chests A = Secondary Item L = Map R = Pick up / Throw / Pull / Dash Start = Save Menu Select = Item Menu - Numerous dialogue and text changes have been made throughout the game. + When you start a new file, you cannot skip the intro. - If you remember the Super Nintendo version, in order get a 000 Finish after beating the game, you had to go through the whole game without dying and saving. For this version, you are allowed to save as much as you want and still receive the 000 Finish as long as you do not see a "Game Over" screen. - When you enter a dungeon, its name will appear on the screen. - The Item Menu has been changed. Plus, in the original, when you selecting an item from the menu, it would be around a green circle. Now the Item Menu uses green parenthesis. - When you swing your sword, there's a different sound from the original. - Link now has a "voice". He "speaks" when you swing your sword, fall, etc. The voice is that of Young Link from Ocarina of Time and Majora's Mask. - " - Life - " is no longer on top of your Heart Meter / Life Gauge. - Link is running on the new Select Screen. In the original, he was inanimate. - Here's an obvious one. The position of the icons on top of the screen have changed. [Thanks to Alex Caraballo] + Some items have some new abilities... Arrows are able to break pots, the Lantern hurts enemies, the Magical Boomerang can cut down grass bushes, and signs, and you can now slice down signs using every sword except the (Level 1) Fighter's Sword. [Thanks to Teh Roxor for the Boomerang change] [Thanks to Iggy Koopa for how the Boomerang can break down signs] - If you save your game in the Light World, you are no longer able to start in the Mountain Cave. However, you are allowed to start where ever your last save point was. Even in the Dark World, you can choose to start from your last save point or on top of the Pyramid of Power. - When you found the Flute in the Haunted Grove, it would replace the Shovel. This time around, you get to keep the Shovel even after obtaining the Flute. + Remember that insanely difficult puzzle in Ice Palace? You know the one where some people (like me =P) always used to go to the Misery Mire Dungeon first, just to pick up the Cane of Somaria so we wouldn't have to go through all that or basically get through the game faster? Well, two rooms have been redone so you can no longer do that. In fact, the puzzle is pathetically easy now. - Using the Flute, you can now warp to the screen with the portal that leads to Turtle Rock. + You can now "pick up" items (rupees, etc.) with your sword. Simply, just slash your sword at the item and you will collect it. + Sparkling rocks have been added to the game. If you slash them with your sword, rupees come out. There are sparkling skulls in the Dark World as well. + The (Level 4) Golden Sword can now break pots. (I'm not sure if any other sword can do this as well.) - The Good Bee has a name change. It is now the Golden Bee. + "Faerie" is now "Fairy". - The telepathic tile in the Chris Houlihan's Room has been removed. Not only that, it is now called the Top Secret Room. - When you get a magic item (Cane of Bryna, Lantern...) your Magic Meter is refilled. - The witch's assistant has a new look. At first, the assistant was wearing a hooded cloak and now the assistant looks like Maple from The Oracle of Ages/Seasons. - The Ending Credits have a few name changes. - A tree on the north-west side of Kakariko now gives you a red rupee if you dash into it. Unfortunately, this can only be done once in a game file. In the original, you could get the ten rupees, save, reset, return, and then get the rupees again. - When you reach your maximum amount of Rupees, Arrows, and Bombs, the text changes to yellow. In the original, the text remained white. - When you go from Light World to Dark World and vice-versa, the sound has changed from the original. - A small, broken bridge has been added to where you have to use the Hookshot in order to get to Village of Outcasts. At first, there was only a patch of grass in the shape of an arrow to point at a opening where you had to use your Hookshot to get across, but I'm asuming they added the brdige so you could see the two Skulls that you had to hook onto. - A Golden Bee can be bought from a shop in Village of Outcasts. In the original, there wasn't even a house there. + In the Super Nintendo version, a Dark World shop located between the Pyramid of Power and the Village of Outcasts sold: A Red Shield, a Bee, and 10 Arrows. The shop has now been changed into basically a Shield Shop which sells the Fighter's Shield, the Red Shield, and the Mirror Shield. (The Mirror Shield will not appear until you lose yours.) - Like-Likes are in the game. They are found near the Dark World Shield Shop and in the Palace of the Four Sword. - A couple of enemies have changed color. - The talking trees in the Dark World will now send a lit bomb at you after they are done talking to you, but that is only if they are not friendly. + While swimming, you can dive underwater for a second or two. - Through a certain exit of Turtle Rock, you were lead outside to a very thin cliff upon Death Mountain. Using the Magic Mirror, you would be sent to the Ligth World where a cave opening awaits behind you. In this room would be where you get a Piece of Heart. In the original SNES version, there were Goriyas (the creatures that mimic your movements and were killed by arrows) but now they are cyclops soldiers. [Thanks to Tyler Harwood] - The lighting of dark rooms has been changed. In the original, if you were in a dark room, a cone of light would be in front of you until you lit a square torch. Now, in a dark room, even after you light a torch, the cone of light would remain. [Thanks to Ignacio de Lucas] - After deating Moldrom (the third Light World boss), Sahasrahla does not talk to you telepathically. [Thanks to Aros Tonakanu] + In the SNES version, if you did a spin slash on a 3x3 grid of grass with Link at the center, Link would cut all the grass around him, but the grass he was standing on would remain uncut. Now, all of the grass is cut, even the grass Link is standing on. [Thanks to FinalFreak] - The hole in the east side of the Pyramid of Power leads to the new dungeon. Look in "The Palace of the Four Sword" section for more details. - A third lumberjack has been added. Look in the "Riddle Quest" section for more details. - = - = - = - = - = - = - = - = - = - 05. THE PALACE OF THE FOUR SWORD - = - = - = - = - = - = - = - = - = - I will not give a walkthrough but I will, however, will tell you some information about it. To enter this new dungeon of A Link to the Past, beat the game normally and you must have completed the Four Swords multiplayer game. Then, enter the hole on the east side of the Pyramid of Power. Inside, you will come across puzzles as well as some bosses from the Dark World dungeons. And waiting for you at the end, is new boss... Once you have defeated the new boss, a new alternative ending will play, plus you will see your Quest Log, which shows a lot information about your current game. - = - = - = - = - = - 06. RIDDLE QUEST - = - = - = - = - = - When you earn ten medals in The Four Swords, this quest will be unlocked. All you have to do is solve his riddles and you're done. If you complete this quest, you will receive a well-deserved prize... - = - = - = - = - = - 07. COPYRIGHT INFO - = - = - = - = - = - The Legend of Zelda © Nintendo. This Guide © KrysT711, 2002. You should know the drill. This guide is to be used for personal use ONLY! You may not put this on your site or use it to make a profit. However, if you do wish to use this guide in your site, simply e-mail me and I will most likely consider it. But from there you cannot distribute this guide or alter it in any way. You can only find this SNES/GBA Changes FAQ at: GameFAQs and The Legend of Zelda(http://www.tloz.us/) Please contact me if you found this guide on a site other than the site(s) than have been previously listed. The most recent version of guide/faq can always be found at GameFAQs. - = - = - = - = - = - = - = - = - 08. CREDITS / CONTACT / LINKS - = - = - = - = - = - = - = - = - Thanks to GameFAQs for putting my guide/faq up. Thanks to those who sent me more changes in the game. And thanks to whoever is reading this guide, whether you like or not. =P Questions, Comments, Suggestions, Complaints, about the guide or The Legend of Zelda : A Link to the Past ? Just e-mail me at... iceblueangel711@hotmail.com BUT THE SUBJECT MUST BE OR SIMILAR TO "ZELDA: SNES/GBA CHANGES FAQ" OR ELSE I WON'T READ IT! This is basically for me to avoid junk mail, spam, etc. Trust me, it gets annoying... GameFAQs - http://www.gamefaqs.com Nintendo of America - http://www.nintendo.com A Link to the Past & The Four Swords - http://www.zelda.com/gba/index.html