Quick Info |
U.S. Release |
System:
- Nintendo 64 (w/ Mem Expansion)
Dates:
- October 26, 2000
Subtitle:
Majora's Mask
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Japanese Release |
System:
- Nintendo 64 (w/ Mem Expansion)
Date:
- April 27, 2000
Subtitle:
Mujura no Kamen
(Mask of Mujura)
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Released to an expectant public on October 26, 2000, the same day as the Playstation 2 console, Majora's Mask became an instant classic. While using the same engine as its predecessor, Ocarina of Time, this game takes place in Termina, a beautifully-rendered parallel world. It uses the N64's expansion pak for enhanced graphics and gameplay.
Link was done traveling through time and battling evil, and left Hyrule on a personal journey, to find a friend with whom he had parted ways. As Link rode Epona through the woods, an imp named Skull Kid, who was wearing the powerful Majora's Mask, and his two fairy friends accosted him. They stole Epona and the invaluable Ocarina of Time, and ran off with them. While chasing after Skull Kid, Link stumbled into Termina, and was turned into a Deku Scrub by the naughty imp.
Link soon discovered that Termina's moon would crash into Termina in three days, and that the power of Majora's Mask was to blame. Link remembered the Song of Time that Zelda had taught him, and used it to travel back in time over and over. While reliving the same three days over and over, Link found masks that would give him different powers and abilities, and helped the Terminans sort out their disheveled lives. To save Termina, Link must release four spirits sealed in four temples, in order to call the four giants, the guardians of Termina. Link must also defeat the power of Majora's Mask, which controls Skull Kid, to save Termina from the moon's destruction.