Link's Awakening

Quick Info
U.S. Releases

System:
- Game Boy
Date:
- August, 1993
Subtitle:
Link's Awakening

Japanese Releases

System:
- Game Boy
Date:
- June 6, 1993
Subtitle:
Yume o miru Shima
(Dreaming Island)
Resources

Link's Awakening DX
Guides/FAQs

One of the strangest games in the series, this title came out for the Game Boy in August 1993. Featuring graphics similar to "A Link to the Past," this game was an immediate hit.

Though Link fulfilled the Hyrulian prophecy of the legendary Hero and destroyed Ganon, the people of Hyrule were still apprehensive. They feared the dangers that could arise from Ganon's ashes. Ever vigilant, Link left on a journey of enlightenment, in search of wisdom that would help him better able to withstand the next threat to his homeland.

After months of difficult, but fruitful, travel, Link was returning home to Hyrule. However, a sqall suddenly struck his ship. Link valiantly fought the waves, but a lighting bolt reduced his ship to splinters. Link drifted with the wreckage of his ship, and awoke in the care of... Zelda? No, Link discovered, he was on Koholint Island in the care of woman named Marin. In the distance, on Koholint's central mountain, loomed a gigantic egg.

You begin the game as Link wakes up in Marin's house. During the course of his adventure, Link learns from a mysterious owl that in order to get off the island he must recover eight Sirens' Instruments, in order to awaken the Wind Fish sleeping in the giant egg.