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MD2 Bomb
This is the new bomb ammo for the Bomb Launcher in LoZ:Cube. It enjoys a somewhat higher polycount than your everyday ammo, because it's a sphere, which requires more vertices. Unfortuneately the skin sux. Stats:

Number of Vertices: 55
Number of Skin Vertices: 57
Number of Faces: 106
Number of Frames: 1
Average Size of Triangles: 260

Build Time: 1 hour, plus lengthy skin work
ganondorf1pe.jpg ganondorf1pe.jpg Aryll.PNG Aryll.PNG bomb.jpg bomb.jpg blueinforesthaven.PNG blueinforesthaven.PNG melora_6.png melora_6.png
File information
Filename:bomb.jpg
Album name:Koroks Rock / Korok's Creations
Rating (5 votes):
File Size:92 KB
Date added:Jan 20, 2005
Dimensions:537 x 579 pixels
Displayed:513 times
URL:http://www.zeldalegends.net/gallery/displayimage.php?pos=-6129
Favorites:Add to Favorites
Koroks Rock  [Jan 21, 2005 at 12:34 AM]
actually, the bomb has about the same vertex and polycount as the other ammos in LoZ:Cube. however, compared to the 8-vertex boxes of the original release, i'd say that it's an improvement
snailpo0  [Jun 13, 2005 at 12:26 AM]
cool
dude_thats_evil  [Jun 17, 2005 at 05:11 PM]
did they really have the same polycount... different... cool i like it, although you really didn't do anything to it... but still cool
Fyrborn  [Jun 22, 2005 at 06:35 PM]
Your graph, 3d art is awsome..could make your own game with stuff like this
Koroks Rock  [Jun 22, 2005 at 07:52 PM]
i have made a game of this stuff Fyrborn. you can find the beta version at http://gentoobox.rh.ncsu.edu/cl/ (note: it used to be zelda themed, but no longer, due to copyrigh law. *sigh*)
Zgamer(HVCR)  [Aug 31, 2005 at 01:57 AM]
Holy...!
firehexer  [Feb 20, 2006 at 01:48 AM]
It's a very realistic work, KR awesome